KillerRoulette

Killer

The Doctor

Carter's Spark — Shocks survivors into madness until they scream and start hallucinating.

Power · Carter's Spark

Shocks survivors into madness until they scream and start hallucinating. Every killer also carries three unique perks, and once those are levelled up any killer can run them.

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The Doctor's perks

Monitor & Abuse Silent when calm, deafening once the chase begins. Overcharge Kicked generators regress hard and punish sloppy hands. Overwhelming Presence Items burn through their charges near you.

Perks any killer can run

These are available to The Doctor from the start, without unlocking anyone else.

Bitter Murmur Finished generators briefly light up whoever is standing near them. Deerstalker See downed survivors wherever they crawl off to. Distressing Your terror radius stretches much further than it should. Hex: No One Escapes Death Once the gates are powered, every hit puts someone down. Hex: Thrill of the Hunt Totems take far longer to cleanse, and you hear every attempt. Insidious Stand perfectly still and your heartbeat disappears. Iron Grasp Survivors on your shoulder wriggle slower and shake you less. Scourge Hook: Monstrous Shrine Four marked hooks drain struggling survivors faster. Shattered Hope Snuffing a boon totem destroys the totem for good. Sloppy Butcher Your wounds bleed heavily and resist healing. Spies from the Shadows Startled crows give away anyone hiding nearby. Unrelenting Recover from a whiffed swing far quicker. Whispers A whisper rises whenever a survivor is close.